Bill Verplank's interactive design
The design comes from handicraft, which has been confirmed in people’s design practice for many years. However, with the continuous development of technology, handicraft has become the final result of design, and people begin to pay more attention to the process of creation. People explore, explore what kind of problems design can solve for people.
The design should focus on how people feel, identify problems for users, and solve them. “People-oriented” may be a good design concept. It is especially true in interaction design. Bill Verplank’s video asks three interesting questions: “How do you do?”; “How do you feel?”; “How do you know? “
Designers are in the middle of people, and the world is a kind of medium. Designers should help users solve problems that may arise when using products according to people’s needs. Perhaps designers should predict this. How to effectively improve the user’s interactive experience and make the product conform to the user’s thinking? Continuous user testing can help designers solve some of these problems. But more often than not, the designer needs to watch the user’s reaction. User testing is only the solution, not the result.